﻿<UserControl
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
	xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:pi="http://schemas.microsoft.com/prototyping/2010/interactivity" x:Name="UseFreeTurn_Name"
	mc:Ignorable="d"
	x:Class="WOJ_WPF_HCIScreens.UseFreeTurn"
	Width="640" Height="480">

	<Grid x:Name="LayoutRoot" Background="White" Margin="0,0,295,0" Height="170" VerticalAlignment="Top">
		<TextBlock Height="46" Margin="29,69,17,0" Style="{DynamicResource BasicTextBlock-Sketch}" Text="You have 1 Free Spin.  Use it now to spin again!" VerticalAlignment="Top" d:LayoutOverrides="HorizontalAlignment"/>
		<Button Content="OK" HorizontalAlignment="Right" Height="31" Margin="0,0,42,20" Style="{DynamicResource Button-Sketch}" VerticalAlignment="Bottom" Width="78">
			<i:Interaction.Triggers>
				<i:EventTrigger EventName="Click">
					<pi:NavigateToScreenAction TargetScreen="WOJ_WPF_HCI.Game_Over"/>
				</i:EventTrigger>
			</i:Interaction.Triggers>
		</Button>
		<TextBox Margin="29,0,140.757,-127.934" Style="{DynamicResource Note-Sketch}" TextWrapping="Wrap" Text="Alert user of available free-spin sector." VerticalAlignment="Bottom" Height="97.933"/>
	</Grid>
</UserControl>